Art Director / UX Consultant
Freelance
kidhack.com/portfolio/ |
October 1997 - Current
San Francisco
|
| Role: |
Assess client needs, conceptualize solutions, and develop best answer. Build teams by bringing together and guiding artists, photographers, and developers to match project needs. |
| Duties: |
Manage projects and teams
Conceptual art direction
Design direction and technical guidance to team members
Web, mobile, print, packaging, identity, user interface, and motion design |
| Clients: |
Friendster - www.friendster.com (Web)
Clixtr - www.clixtr.com (iPhone - Branding - Web)
Organic - www.organic.com (Bank of America - Web)
IDEO - www.ideo.com (Chase & Microsoft - Desktop)
Agency.com - www.agency.com (Apple - iPhone)
Ogilvy - www.ogilvy.com (Yahoo - Web)
Incedo Mobile - (Mobile - Blackberry App - iPhone - WAP)
Young & Rubicam - www.yr.com (Adobe)
Razorfish - www.razorfish.com
Punchcut - www.punchcut.com (Motorola & Sprint - Print & Mobile)
CNET Networks - www.cnet.com - MP3.com - GameSpot.com - TV.com
Swirl - www.swirl.net (Ebay & Shopping.com & Lexxar - Web & Print & Package)
Voicebox - www.voiceboxsf.com (Wine labels - Print)
Modem Media - www.modemmedia.com
The Body Shop
Redwood Coast Painting - www.redwoodcoastpainting.com
Burning Man - www.burningman.com
Flying Horse Carriage Company - www.flyinghorse.org
"Boys and Girls" motion picture ( Miramax - Print )
"Sorority Boys" motion picture ( Disney Studios - Print )
|
|
Product Design Manager
3jam
www.3jam.com |
February 2008 - November 2008
San Francisco
|
| Role: |
Oversee design for desktop, web and mobile development in a fast paced startup environment. Conceptualize user experience and graphical user interfaces for 3jam's line of applications. Produce directions for marketing and customer relation efforts. |
| Duties: |
Execute design cycle from conception to shipped product
Create application wireframes and conduct usability testing
Provide design guidence and interface with international and local development teams |
|
User Interface Designer
Design Media
www.designmedia.com |
October 2004 - August 2005
San Francisco
|
| Role: |
Design instructional web and software based graphic user interface elements and layouts. Develop user centric, logical designs aiding instruction and the learning process. |
| Duties: |
Lead user interface design
Develop look and feel using Photoshop and Illustrator
Prepare graphic based assets for integration with Flash, XML, PERL and application development
Developed visual concepts for animations and other user interactions |
| Clients: |
Genentech
Wells Fargo
California State Capitol
UCSF |
|
Design Intern
Attik
www.attik.com |
June 1999 - August 1999
San Francisco
|
| Role: |
Provide lead designers with aid through design research, color exploration, and junior level design. |
| Duties: |
Develop design concepts and color swatches for UI and logo design
Research design trends and video tape interviews at events like X-Games to define target interests |
| Clients: |
United Paramount Network
Infogrames
Incubus ( Sony Music ) |